What's the Deal with End-User Licensing Agreements? (hint: don't rely on the App Store)
With the new year quickly approaching, the recent Instagram terms of service debacle and 2013 laws soon coming into effect, we have been receiving a lot of questions asking “What’s the deal with end-user licensing agreements (EULA)?” This question is especially important for iOS developers because the Apple Store requires users to agree to the terms of their own EULA in order to download any app. The Apple Store EULA not only protects Apple, but also minimally covers the apps (and thus the app developers) in the app store. This leaves many app developers wondering, how much are they covered by Apple’s EULA, and whether they need their own EULA.
Standard End-User Licensing Agreements
An EULA, or software license agreement, is the contract between the licensor and purchaser, establishing the purchaser’s right to use the software. A standard EULA covers a lot of the areas that should be picked up in any well drafted terms: defining the scope of the licence to be granted to the user of the copyright and other intellectual property comprised in the app, consent to using technical data gathered about the user’s device, exclusion of liability for third party materials and websites, exclusion of warranties and limitation of liability.
The App Store Factor
If you submit your app for the iPhone, or other iOS device, to the Apple App Store then Apple has users sign up to a whole raft of terms and conditions in order to access the App Store. As you would expect, most of these are there to protect Apple’s intellectual property and that of their licensing partners. What is less obvious is that when users accept Apple’s terms they also sign up to the snappily-named Licensed Application End User Licence Agreement.
This standard EULA may be enough to cover you against legal risk. It really depends on what your app does. There are some areas that the standard Apple EULA doesn’t cover including payment terms, user generated content, extensive limitations on liability, and warranties for third party content.
EULAs vs TOUs
The standard Apple EULA will only cover the most basic of apps. As apps get more complex, more social, and process more payments, the standard EULA becomes more insufficient. If you have a very basic app then the Apple EULA should do, but if your app does a little bit more then you might want to consider your own TOU.
Your TOU should cover all the basics of the standard Apple EULA. Certain provisions should not be excluded, like the “Consent to Use of Data.” Otherwise, the user will not have given consent to use technical information that you may gather about their device.
As always, if you need any help figuring this out, let us know – we happen to know a few good lawyers.
Some Attorneys Who May Be Helpful:
Free Guide on Running a Better Business
UpCounsel on Twitter
- UpCounsel is Hiring Full Stack .NET Engineers t.co/E5svoXDwtm Know someone who may be interested? Contact @mase #dotNET Time ago 14 Hours via HootSuite
- Steve Jobs Emails Show How to Win a Hard-Nosed Negotiation t.co/e4XkN6bm5K via @mashable Time ago 22 Hours via Tweet Button
- How to make sure your great ideas are still YOUR great ideas, before you get the patent. t.co/3VhlBGGzuR #invention #patent Time ago 1 Day via TweetDeck
Follow @upcounsel on twitter.